Since the left side of the world is generally a richer place, we want this too. For the most part, transmissions work exactly as in competitive multiplayer. The DNA lasts until we kill everyone in those countries, which is going to be a while from now. Note that we still get DNA from our starting countries here. The cure currently isn't trying to cure anybody, but that will change. Showing we're allied against the world, the top now shows us attacking the blue bar of the world from both sides rather than us attacking each other. Clearly, this plan can't possibly go wrong, unless SOMEONE fails on executing it.Īnd we've started. I had the BRILLIANT idea to try to attack two continents at once. This is me, trying to communicate with my partner. Giving us more tips, we can see our partner's statistics at any time, and their starting countries. Cooperation with him will be vital to our victory, since we've both played this exactly 0 times. Joining me as our special helper for this episode is Tersidre with his disease "Ihavenoideawhatsgoingon". The progression for genes and disease in Co-Op is the exact same as for Multiplayer, but with the "Safe House" gene removed. Sadly, it only works playing with friends, which is honestly super disappointing. while we're waiting, notice the difficulty selector down there. 1.0, no longer do we have to say that this feature is coming in the future: It's here now!
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March 2023
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